Of course, all the atmosphere in the world is for nothing if a shooter's Al isn't up to scratch and while Quake 4 is unlikely to win any awards for this, it doesn't disappoint either. Plus, with a well-judged soundtrack -satisfyingly booming effects beefing up the atmosphere still further - you're never in any doubt that this is a world at war. The feeling of isolation so prevalent in Doom 3 is nowhere to be seen, with solo missions often morphing into team-based affairs, pitting you and Al-controlled comrades atjainst overwhelming enemy forces. Medics and technicians heal you and restore your armour - perhaps a little too often if truth be told - while certain specialists even beef up your weapons and make them more powerful and versatile.
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Incessant, panicked radio chatter from other strike teams bursts through your headphones, and new orders filter down from command HQ as you scythe your way through wave after wave of pug-ugly nasties. Straight from the off, you're submerged into a world that genuinely looks and sounds like a warzone.
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From the opening mission to the final titanic confrontation, your trigger skills are tested to breaking point, especially on the higher difficulty levels that'll have even the most hardened FPS-nut pounding his (or her) fists in frustration. Every bit the blood-caked battlefield we'd hoped it would be. Pie physics are also almost beyond reproach, conveying a true sense of weight and realism to Quake 4's alien world, despite the occasionally erratic tumble taken by a felled opponent.Īs for the combat it's also a winner. Your adventure is further enhanced by the stupendous Doom 3 engine, which makes your dark, sinister surroundings look more drop-dead gorgeous than Elie McPherson on a bed of cold meats, though admittedly, outdoor areas are still a problem. What follows is a rampaging ride of destruction, punctuated by periods of exposition and some slick cut-scenes that build the tension and raise the stakes ever higher as the campaign progresses, while a surprising plot twist halfway through adds some extra spice. So, what's the single-player game like? Well, you play as Kane - a soldier embroiled in the seemingly never-ending Human/Strogg conflict from Quake ID, sent to an enemy planet to execute a daring raid that could turn the tide of the war. Including Wigan town centre on a Saturday night. They moaned and they complained -then went off and made some tea - then they came back and moaned some more.Īnd so, in an attempt to alleviate their bleating, and in an effort to bring the best parts of Quake II and III into one unifiedĪll and all-conquering whole, id and Raven decided a return to the single-player campaigns of yore to complement what is undoubtedly the purest deathmatch experience in the known universe. Y'see, some people whinged about Quake III: Arena's lack of single-player action. Why? Because, my frag-frenzied friend, unlike its predecessor, Quake 4 isn't being sold as a multiplayer game. All of the chaos, all of the anger and every last drop of mayhem from Quake III has been siphoned out and rammed into an engine so sublime that it practically sucks you through your monitor and spits you out into another world, where a split-second can separate the vanquished from the victor.īut enough about Quake 4's multiplayer. In fact, your worst nightmare is soon realized when you discover that the only way to defeat the Strogg is to become one of them.It's Official, Quake deathmatch is back and it's faster and betterlooking than ever, pitting you and up to 15 others in a furious futuristic joust Never before has there been a multiplayer shooting experience like it a challenge of skill that's so utterly pure and unadulterated. Equipped with hi-tech weapons, vehicles and teamed with Earth's top marine squadron you soon realize that this war is far from over. You are Matthew Kane, a member of the elite Rhino Squad and part of the next massive invasion that spans across the entire Stroggos planet. The first assault force is launched from the fleet and encounters overwhelming resistance-most of the drop-ships are destroyed by the Strogg homeworld's massive defense weapon known as "The Big Gun." However, one surviving Marine breaks through and is able to destroy the big gun and ultimately defeat the Strogg leader, the Makron. The Strogg and humans battle for years on Earth, but as resources become depleted, Earth mounts a counter-assault on the Strogg homeworld.
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Through a horrific process, the limbs and flesh of the fallen are fused with metal and machinery to create the monstrosities that are the alien Strogg. Originally believed to be an attempt to strip the planet of its natural resources, humans soon discover that the Strogg are simply after only the human remains of those they kill. In the mid-21st century, a barbaric alien race called the Strogg launched a massive invasion on Earth.